Mjolnir

Played around with some FX and Blueprints

Mjolnir

In anticipation of the new God of War game I thought it would be fun to model Mjolnir from that series, and create a quick environment in Unreal Engine using Quixel assets to showcase it. Modeled in 3ds Max and Zbrush, surfaced in Substance Painter, and rendered in Unreal Engine 5 and Marmoset Toolbag 4

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